Yes, this little thing: Modernized: I'm doing this tiny piece for a texturing class. My workflow for this sculpt: - Basemesh - Preliminary sculpt in relaxed pose - Autoretopo - Pose the retopologized model, transfer sculpted detail back via displacement map - Final sculpt This workflow did cause some UV stretching and some…
Hey all, We've had our heads down for a month or so doing some solid work for The Other Brothers but having reached our milestone we've resurfaced for a while to bring you a competition! Submissions should be posted to our Facebook page and the final date for entries is July 22nd 2012. If you could design a character or…
This is way off subject. But if you were in my shoes and only currently have environmental work for games to show for a portfolio since that's where your art has been recently for projects. How would you fill in the gaps? As in you need to submit sooner than later. Say fuck it and wait another year (which by then I will…
Freelance 3D artist looking for work. I'm based in Brighton in the UK and can work remotely or commute within the South East. My primary software packages are MODO and Substance Painter and I have experience building environment, prop and vehicle assets and then using them to build scenes in Unity, carrying out…
I think I just screwed myself over. I've never done blend shapes up until this project, and I UV Mapped and Textured AFTER I did the animation... which results in the image attached. The UV"s are blending into the shape... Is there a way to disconnect the UV's blending into the other shape? I saw this on the digital tutors…
It flickers out quickly once in awhile like having a brownout or something.. Been doing it more and more often recently. I almost am 100% sure its not the video card as when I turn the monitor off or shut down the computer, I can here internal static snaps from the monitor. Not sure how much time I have on it before it…
Digital Artist Management is currently assisting a high profile Los Angeles game development studio in their search for a solid Animator for a new original Action Adventure franchise for the next generation consoles. This group already employs a solid Animator staff, but they are looking for a few more additions to ensure…
Isn't a technical question so I hope this is the right section So here the problem I know to model , Sculpt , UV map and texture : weapons , Building props , characters ..etc The problem is that I can do this if I have blueprints or reference images I don't have a problem modeling certain weapons and assets without…
Hi my name is Ben (benj666 see what I did there? ;O). I study games design and I am trying to improve both 3d work and digital painting, and sketching. Please please comment and critique me. I hope I get better and hope you enjoy looking at the work when it gets better :) This is one of the first models, I did. I did it…
Hi there, after I got the GO for my digital art study at Games Academy I decided to take the remaining time until semester starts (1. Oct) and push myself completing an environment scene (something I tried in the past, but never managed to get it to a finished piece). Since the Starfinder PPRPG was released recently and my…