Hi my name is Ben (benj666 see what I did there? ;O).
I study games design and I am trying to improve both 3d work and digital painting, and sketching. Please please comment and critique me.
I hope I get better and hope you enjoy looking at the work when it gets better
This is one of the first models, I did. I did it from a book, used the texture from the book just to get into it.
sorry for the non clear image
This was a quick sword design, The idea was to, draw it, colour it in photoshop and then model and texture it, texturing hasnt happened yet :O.
Photoshop leather covered hilt. First time trying to paint leather.
Hilt of model.
Finished model.
This is just a quick study to practice blending colours.
THis was a character modelled from a maya book, an autodesk book actually. Again no texture I should do it really.
This is just a sketch I did, seen as I hadnt drawn on paper for a while.
Please comment and critique
Thanks, Ill upload more later.
Replies
I think im gonna do another one, I think the model is the problem, it seemed turned and bent? twisted? in some areas, which of course put the UV off.
Also please give feedback on the texture.
Thanks
Also the UV
PS i know it sucks. so let rip
I think your doing a good job working on the wood but could push the metal allot more, its good practice doing metal on things like this because one of the hardest things is defining it so it doesn't look like stone. Metal is allot colder and you can spam much brighter highlights have a gander at some more reference and have fun experimenting.
Thanks in advance.
This was really enjoyable. I really liked doing this project.
It is a stone floor texture.
I did a safe. A wooden weapons box, and a pillar.
Brick
Stone
Both wood. but different types. Gonna try some brick and metal next.
Im going for the wooden panel walls. In some rooms it will be full wood panels and in some just half. This is just a test and I would like some feedback on improving them and such.
So the image is a simple block and the texture with normal and specular on it. (im not expert so please tell me where I am going wrong. )
Thank you in advance for any feedback.
@Oranghe Yeah barrels are the best:) i'd be lost without them!
Here is what i've been working on, with the tutorial from Millenia
This is a UDK render.
I feel i can make it better, but i just need some guidance.
Thanks in advance for any feedback
Love teh barrels.
Any feedback welcome:)