you may not want to hear this but i suggest going through some tutorials before trying to tackle models like this. i suggest websites like blender guru and blender cookie for tutorials its where i learned to use blender. hope this helps :)
Hey everyone, I'm probably posting in the wrong place, but I couldn't quite determine a better choice. I did run a few searches but couldn't get the answer... I'm a hobby modeler and use Blender. I'd like to be able to present work for critique here, but I'm not sure I'm doing it right. When looking for critique, what is…
So I had a go at making the DOTA 2 Hero shader in Blender a few years ago, turns out it was pretty crap. Just for fun I tried again. This one shares input parameters with Valve's Workshop Tools, and is a much more faithful reproduction. Shadows are still missing, I've not decided how best to tackle those in Blender yet.…
Snap To Floor is a port of this C4D plugin to Blender 2.8. It keep your objects snap to floor while you are modeling, animating. You can buy this addon on Gumroad and Blender Market. https://gumroad.com/l/BRzqQ https://blendermarket.com/products/snap-to-floor?ref=2 STAY DOWN! Realtime Feedback While Editing Roll Away, Also…
I am looking for a tutorial as indicated in the title. The most important thing is the way the clothes are made. In particular, we are looking for tutorials where the topology of the body and the clothes fit together as much as possible. We are not looking for something mech-like like a stormtrooper. We prefer Maya…
What are the best tutorials/courses for learning environment art in Blender, for scratch to full scene? Unreal Engine works too, but my computer can't run it well.
You don't need Mudbox. Blender has sculpting tools included. And switching from Max to Blender isn't too difficult. You can configure viewport controls and shortcuts to work similarely and you can work with modifiers in Blender like you're used to from Max. For your monthly budget i would recommend Photoshop and Substance…
Hi everyone , I notice blender has not UDIM option for Uv's layout , any alternative ? addon? or manual process ? I always use "texture atlasing" addon as another alternative way of performance for my current project , for save drawcallings and batching in terms of performance and good practice too in my startup ,however I…
The consensus on that seems to be that Max is better for game art and Maya is better for film and animation, then I'm hearing very conflicting replies about blender "sucking" then being "better than both" Quick background: Video Editor / Motion GFX artist with AE have modeled and textured models in Wings3D and Metasequoia…
I've been trying 2.8 release and finding really pleasant compared to previous releases. So I wanted to ask if anybody bakes normal maps right in Blender using round edge shader, decal machine and all that stuff. I remember reading a few years ago that baking in Blender is wonky and not recommended in general.