This is another WIP im... wipping on? Anyways thought i'd get some feedback before she goes into Zbrush. Im trying to keep her somewhat cartoony looking. grey
Hello, I have been working on this model of IG88 and I am rather close to point of rigging him for animation, the final presentation will be done in Marmoset. The textures did not translate 1:1 from substance and a lot of details such as the rust layers do not show as prominent as they did in substance. And I am also a bit…
Hi there so I'm working on this sci fi sniper rifle. Its not done yet but I got most of the model out. I like to see if anyone has any suggestions or tips. Also I have something to ask, is it a good idea to use subdivision to help with detail. I mean I know there is champfer and bevel but I think that only works for part.…
Hi all, Start working on lowpoly of some old my SMG concept of volt-rail gun. I will try explain each stage with tips and tricks, from lw+bake to textures. for more information about , please ask me and i will be glad to answer. Stage 1 Stage 2 Stage 3 On first I wanna say big Thanks to Sean Byers and Nick Gekko,…
Hey guys, im working on this fish creature at the moment and i thought you could help me a bit with it. Mostly my stuff turn into a cartoony style. I like that style but everytime i try a realistic piece it doesnt work haha. Well i hope i can do a better job on this one now. If you have any advice, tips and so on please…
Hello dudes ! I'm starting a new project and I hope you will enjoy it. I'm working on some Dawi structure from the Warhammer Universe. My main concept will be this one, made by Robin Lhebrard. Regarding the gate, I still don't know what I want to do. I will make some tests to find something that will suit me. Here is a…
Hello everyone! I am a student looking to improve my work. I've been interested in character modeling for quite some time now and I am looking forward to hear everyone critics on the character I am currently working on. I literally want you guy to rip her apart and tell me what I am doing wrong. I am willing to go as far…
Hi guys!, I am currently working on a couple of character models for a PC game (Fort Triumph). I'm posting here my latest progress of these characters, would be happy to hear some crits, tips or any other comments about them :) so first one is a female character, this model is going to be a basemesh for all female…
This is a work in progress image, I'm currently following this tutorial: http://fc05.deviantart.net/images3/i/2004/10/a/1/__Hope___Progression_.jpg For those who don't know this is the artist who worked on Bastion. I'm using these two images as reference: http://img688.imageshack.us/img688/6822/630max.jpg…
Well thats the guy I have to create for my animation project at university...still early days really but though I would share it with you guys and hopefully get some good tips...please bear in mind marks will only really be allocated to the animation so this modelling part is only for my own learning...right now Im trying…