Greetings, My name is David Makai and I'm looking for work as a 3D Artist specializing in high/low poly assets, props, and weapons. I'm available for remote work or in-house work in Toronto, ON. Check out my portfolio and contact info HERE Thanks! David dm2910@gmail.com davidmakai.weebly.com
I was wondering if you model weapons with all interiors would it give any value to your portfolio to those people who do evaluation in a game company? I fully understand it makes no sense to do it for game art but I think it is a nice detail and you can do a nice presentation with it.
Nice one mate, really glad that I've got you posting on Polycount. Hope you continue with it :D Overall the beauty shots of the weapons are looking pretty nice. Some tweaks here and there should turn them into something really nice. I'll try and give you a little feedback below on each weapon: Leonardo's Sword: - Overall I…
hello all, please help me : How to rigging and Animate weapons (ak47- gun - so on )professionally and realistic using Maya for use in UDK like : https://www.youtube.com/watch?v=wGaH3EzZ8KY Thanks in advance :)
Hello.I hope I found right place to post my thread.I have a request for you - modelers.I want to see in game one weapon for spy.I cant make it by myself,so I am asking you.Im sure,Valve will like this wep,and choose it for new community pack.So....I want you to make spy pistol like in TF2 beta (you can see it there…
Can anyone suggest a good intro to/tutorial for creating weapon animations in 3ds max? I've only found the clip below and I've watched it twice, but I'm still a bit confused on how the bones are initially setup. [ame=" https://www.youtube.com/watch?v=paCJ3zFwnLg"]this one[/ame] Any help is appreciated.
Greetings. I'm currently available to do Environment, props or weapons. I'm located in Orlando, Florida. I'm available for contract, onsite or remote work. Alex My artstation is alexperez3dartist.artstation.com Here are some samples of my work.
I have more than five years of experience with 3dsmax and Photoshop. I've worked on numerous modifications, including the soon-to-be-released ORION mod for Half-Life 2 (weapon animations, which I was paid for. Watch some of the most recent videos to see some examples - although some animations are broken in the videos but…
At first - hello polycount it's my first post here. I'm trying to model a machinge gun M249 under 4k tris limit (ofc using normal maps). It can be called my first game model although I've done plenty of highpoly modeling. That's why I'm not so familiar with rules of current low poly for games. My question is: To what…