I have more than five years of experience with 3dsmax and Photoshop. I've worked on numerous modifications, including the soon-to-be-released
ORION mod for Half-Life 2 (weapon animations, which I was paid for. Watch some of the most recent videos to see some examples - although some animations are broken in the videos but have since been fixed) and the highly anticipated western mod for Mount&Blade, 1866 (mostly weapon models and textures). I was also hired by TRUESoft for quasi-freelance work on a couple of upcoming iPhone games. I've even been employed by a local electric car company to design and model the body for an electric sports car. I work very quickly and respond well to criticism. I can adapt well to any art style or team environment, and I won't ask for payment until my client is satisfied.
My portfolio and more information is all here:
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Animation:
Reload animation for a gun I designed and modeled (hands from Counter-Strike Source
More stuff (the first gun is mine, the others are by various other people for ORION or Counter-Strike Source skins)
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Some assets I've made:
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Currently unfinished 1947 Delahaye 135MS (still needs to be textured) in the game
Rigs of Rods. I built a node-and-beam chassis from scratch utilizing the game's ultra-detailed soft-body physics. Two other vehicles I made for the game (
Lexus LS430 and Chevy S10) were included into the game as default content after I released them in the community.
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