Well first I'd like to ask what specific game engine are you using for this task? I don't use Maya much as I'm a 3ds user myself but I've worked with weapon animation/rigging in various game engines for a long time so I might be able to help you out.
Well first I'd like to ask what specific game engine are you using for this task? I don't use Maya much as I'm a 3ds user myself but I've worked with weapon animation/rigging in various game engines for a long time so I might be able to help you out.
i think you are following a wrong approach here. you ask others to find tutorials for you, without providing any information.
by the second post you give all the relevant information yourself: you use maya, you use udk and you are looking for rigging and for weapon implementation info.
most modern browsers have a small box at the top of the frame or even the address bar that lets you put in these key words into a magical search engine of your choice, which will deliver all the necessary information.
apart from that - even if a tutorial is made for another DCC app or engine, the basic principles still apply and should be sufficient enough for you to take your first steps from there.
Replies
http://www.magicstonestudios.com/tutorials/art/rigging.php
http://www.magicstonestudios.com/tutorials/art/anim.php
I also remember there being some tutorials for weapon rigging/animating on youtube.
We have some links here.
http://wiki.polycount.com/CategoryAnimation#Rigging
Some CryEngine links here (scroll down for the Maya section)
http://www.polycount.com/forum/showthread.php?t=86345
Thanks but i need maya tutorials
Thanks you, I use UDK
Hope you help me
I use UDK
Thanks alot in advance
by the second post you give all the relevant information yourself: you use maya, you use udk and you are looking for rigging and for weapon implementation info.
most modern browsers have a small box at the top of the frame or even the address bar that lets you put in these key words into a magical search engine of your choice, which will deliver all the necessary information.
apart from that - even if a tutorial is made for another DCC app or engine, the basic principles still apply and should be sufficient enough for you to take your first steps from there.
Thanks for your advice