Modeler/Texture Artist looking for some work to do during free time. You can check out the following links for examples of my work; 2012 Demo Reel: https://vimeo.com/49842346 Website which consists of personal projects. http://digitalmas.webs.com/apps/photos/ Youtube Channel which consists of my demo reels/isolated…
Hi Our game was released today. Hopefully the publisher decide to go America and EU. Please turn off sound because my voice included a bit. not quite. like noise. http://vimeo.com/49836140 I did the fx,env,shader GLSL Unity 3.5 3G to New Ipad . Thanks
You can check out the following links for examples of my work: 2012 Demo Reel: https://vimeo.com/49842346 Website which consists of personal projects. http://digitalmas.webs.com/apps/photos/ Youtube Channel which consists of my demo reels/isolated turntables and other personal projects ie FPS Mario UDK.…
Hey guys, I am not sure if any of you are having this problem of really tiny text and icons for use for Quixel Suite within Photoshop. I am using the latest version 2.2, and my Photoshop version is CC 2015. The main problem lies within the 3DO window where all the icons and texts are so small, that I tried various ways to…
Hello, my name is Graham Smith, I am 27 years old and have worked at various game development companies ranging from Villain Games, Hazard Studios and Epic Games (see bottom for specific roles I played at these companies). I am a proficient environment prop and weapon artist with roughly 6 years experience using 3ds Max.…
http://www.gamedev.net/community/forums/topic.asp?topic_id=498735 There's a demo with source and a paper included, haven't read the paper yet. The results are pretty damn impressive, tho. According to the author, the rendering of the interiors in this manner costs very little in terms of GPU / CPU usage. Neat stuff. I…
Team name: No Limits Designs Project name: Destination Brief description: Destination is going to be a 3d MMORPG. The game will be a sandbox game similar to UO, but incorporate raiding, and other long term goals that players can accomplish. The game will be targeted towards a more mature demographic that appreciate…
Hey all! So, I'am creating this thread to share some shaders that I created using the shaderFX inside Maya. Since in our studio we use DDS file format and DXT5, DXT1 and DXT5_nm for compression, I made these shaders for easy and faster previewing. So I don't need to work with png or jpeg or whatever inside Maya and then…
http://xiolee.deviantart.com/art/Rocking-Top-Lane-494398336 here is a sketch http://xiolee.deviantart.com/art/Rocking-Top-Lane-496285361 The line art http://xiolee.deviantart.com/art/Rocking-Top-Lane-496851676 the basic colors http://xiolee.deviantart.com/art/Rocking-Top-Lane-498371413 Ambient Occulsion…