Apply Here! Telltale Games is an award-winning independent developer and publisher of video games; named 2014’s ‘Most innovative company in gaming’, by Fast Company. Telltale was recognized by leading review aggregate site Metacritic as the No. 1 overall publisher for quality content in 2014. Since our beginning in 2004,…
Hey everyone! Still abit of a newbie, so don't be too hard on me, lol. Last semester, we had an exercise in which we were instructed to create 3 objects that use the same texture maps. To do this we created a texture with elements that tiled either vertically or horizontally, and mapped the UVs to specific points in the…
I have no idea where to put this question so I figured out that this was the best subsection of the forum to post it. Okay, so I have come to my wits end on how to make a decent skin texture for characters in games. While I understand shaders help the final look, Im not talking about that. Im talking about how to make a…
Dont know how many of you guys work out or diet to be and look healthy. I just recently began working out and eating well but now comes the biggest test for me,quitting sugar, ive done many things in my life which could have addictive qualities but the only real thing that i have been addicted to is sugar and now i have to…
Hello there, I apologize if this question has already been asked/explained. I did try to search google and these forums but have such trouble finding information on the topic. So your time is much appreciated! Basically, I was curious as to overlapping uv's in games and the correct way to do them (in Maya specifically.) I…
Apply Here! Telltale Games is an award-winning independent developer and publisher of video games; named 2014’s ‘Most innovative company in gaming’, by Fast Company. Telltale was recognized by leading review aggregate site Metacritic as the No. 1 overall publisher for quality content in 2014. Since our beginning in 2004,…
Hello everyone I've been looking everywhere on the internet for some help on this and had no results, so I am hoping someone here can help. I am trying to recreate models in this style: http://www.kennethfejer.com/lowpoly.html As you can see the edges are pixelated im guessing its just anti aliasing removed, also the…
Hey there - is there a more in depth explanation of these ? The manual is light on information, Would I be right in saying the smooth wireframe is less taxing on the gpu, so could just leave on by default and the Scene AA sampling, is just an overall sampling ? Just I would like more info than the docs gives... thanks ?
I believe I've noticed something: when you subdivided your low-poly into your high-poly, you didnt put any support loops, thus all the acute angles got drastically smoothed out. This yielded a number of volume discrepancies between the two versions (your latest screenshot shows exactly this), causing those artefacts. Those…
What type of degree you need depends on the country. Different EU countries have different regulations. There's no single "EU immigration requirements". In some countries it's fairly easy, in others difficult. You don't have to prove that your skills are unobtainable. The employer has to do it. The reason this is…