gah, having a hard time putting my feelings into words! I'm a 3d modeler who wants to join a team, a team that at least attempts to be PROFESIONAL! You know, a team that has goals and deadlines and actually communicates. When I get an assignment I would really appreciate some concept art and a description of the character.…
Would you like to work with a highly successful award-winning game? Subatomic Studios, the creators of Fieldrunners is looking for a very talented 3D artists for hire on a contract/freelance basis. While we're only open to contract/freelance at the moment, these positions may eventually evolve into a full-time position.…
If you didn't get picked up by the Almighty Gir, don't fret we're also looking for a concept artist! Our team so far: Ysalex - character artist Me - environment artist We're still in the early stages, bouncing ideas back forth and need a concept artist to join in and help us come up with a concept and visualize it. We need…
Hey ya all, Just like to say I'm looking for potential freelance work. I've been working as a Character Artist for the last 2 years working on cinematic quality characters. I worked closely with the Art Directors, Concept Artist to make sure characters have the right Aesthetics. Also working with Riggers and animators to…
Hello, I am a 3D/Texture artist looking for freelance work. My work can be viewed here: Portfolio Email: brwbailey@live.com I have 5 years experience with the following qualifications; -High-poly & low-poly modeling (3ds Max) -Baking maps (Xnormal) -Ability to work under deadlines and complete multiple tasks on time…
Looking for one or two PBR Texture artists who are expert Substance Designer users to help create 50+ Substances. I cannot specifically disclose what this is for publicly. However, our studio needs to create ~ 50 production ready, HiRES Substances that will be exported as Bitmaps for use in our proprietary software.…
Hello, thank you for clicking onto my forum post! I am looking for freelance/full-time work. I am experienced in: low/high poly modelling for high end PC or mobile games PBR textures UE4 blueprints & Materials LOD's and in engine environment creation. I have a strong understanding of Maya, Zbrush, Substance Painter, Unreal…
Xiaoling Entertainmnet is South Korea Entertainment studio and working on the 3D animation for YouTube Channel. We are challenging to creat the animation with key frame traditional way, and motion captured data. We are setting up the rendering pipe line and looking for Blender/ UE Rendering artist who has experience with…
Hey there everyone. My name is Kostas and I was referred to Polycount by a long-time visitor to the forums, after working with them on a game project in a creative capacity. I liked the sort of work we did and I'm looking for something similar. I am a freelance writer and editor with 7 years of experience in publishing (at…
We are looking for an experienced Zbrush artist with fulltime availability. Artists must have these skills:* professional level in Zbrush sculpting * Can sculpt stylized and exaggerated materials (such as wood, stone, brick, iron) * familiarity with optimizing/Exporting STLs from Zbrush * proficiency producing water-tight…