Hey everyone! I just finished up this likeness sculpt of Bob Odenkirk as Saul Goodman / Jimmy McGill from Better Call Saul and Breaking Bad. This was a piece I worked on back in 2016/2017. Looking back on it I wasn't thrilled with the result so a month or so ago I decided to return to the project and try to improve it. You…
Hi, I want a script that align selected objects over a spline. let’s say I have 40 cards and Iwant to align on a circular path. there is in 3ds Max such a tool? thanks
Hi, this position has been filled. I really appreciate the people who reached out. Hello artists, I am looking to hire a hard surface modeler to create a rigged, 3D model of a vintage exercise bike. See screenshots/youtube link below I actually do not require the entire bike to be modeled. I am most interested in the green…
[ QUOTE ] Hmmm, Dallas and Tarrant counties both are solid red! [/ QUOTE ] As cool as these maps are, they're still making a black-and-white depicition that isn't real. In blue counties there were often 40% red votes, and vice-versa. I'd like to know how much of a democrat vote the above mentioned counties got. Hey, check…
Hi! Looking good already. Perhaps some straight lines could be broken up and sharp edges beveled. Then possibly some break up and variance on large, unform areas, here cabinet and beams. If would like to push it further, I think another 'personality pass' would be good. For example: the favorite pillow is patched.…
Hey guys, I'm trying to randomize some vertex colours, Tried looking for a script but couldn't find one except for Vertex Chameleon. Right now I don't have the luxury of acquiring new plug-ins and what not, so I was wondering how to do it with just Maya. I want to bake AO into vertex colours and modulate(multiply)it over…
Hi guys. In between working on things like this vehicle/transformer, which I based on the Chrysler Tomahawk: Gone for quite a simplistic-toon style but I think more detail is gonna help the overall look.....and hands. Here's my progress so far, with a basic normal map. Any critique would be appreciated.
Hello, everyone! This will be my last update on this project. This week, I have been working on the rendering to improve the quality of not only the images but also the cinematics. I hope you like it. https://youtu.be/utogMkEYjg8 https://youtu.be/pzsOYXT5dK8
Hello! I'm starting a new piece for my portfolio, an Au Ra (part human, part reptile/dragon) from FFXIV. My primary goals are to learn to make game-ready eyes with illusion of depth using a height map, and to get more practice laying down hair cards and capturing likeness. I'm currently still working on the sculpt before I…