Render Week 1 - Complete (Un-textured) So as the learning goes I added too much detail to the scene at first and ran out of time to add textures. The models are finished. In a couple of weeks I will spend a day revisiting the scene to add materials and texture. For now I am sticking to schedule and moving on to a new scene…
For the next couple of day my desktop computer is going to be unusable, so I decided to take this time to review my website while on my very basic laptop. Since I'm on my laptop, I don't have any of the image files... so I'm limited on how much I can change at the moment. But I thought instead of doing nothing, I would get…
*edit* old title for this thread ain't really applicable after design changes (and was pretty lame anyhow :poly142: ) Aloha...here's another guy I'm working on for the reel. Any crits or suggestions welcome. :) The 10 knives and harness rig makes up approx. 3500 of the 13K tris, with the intention that they are viable…
Hello everyone !! This is my first post here, I found online that this is a good site for feedback and community. Started doing 3d back in march when the lockdowns started and I enjoy it much. So I would like to improve. I am modeling mainly tanks from WW2 at the moment as I love history. Tank is modeled in blender and…
So I'm unwrapping a low poly sword for texture practice and I have part of the sword selected and i want to lay it on top of the other identical piece perfectly so when i texture one it textures both. what functions do i use to do this?
This Thread has been created for the University of Advancing Technology Art Jam. The Art Jam consists of three days of creating 2D and 3D game-quality art given a random theme. Artists will convene multiple times a day to post their progress and receive critiques, using these Polycount Forum Threads as a submission tool.…
Valve has announced the first 3 winners of the Dota 2 Polycount Contest. Head on over to their blog post for full details, or visit the threads for the 3 winners in our forum. The first 3 winners announced for the Dota 2 Polycount Contest are: * DRa90NBoi's 'Nightshade' for Templar Assassin * Beats' 'Riftshadow Roamer' for…
Hey guys. Well.. it begins. Quick backstory - Few months ago, decided to enrol on Animation Mentor, got enrolled, excited to start.. decided £12k would be better spent on a house - decided to attend Polycount/11SecClub/CGS Mentor instead. So here's the obligatory bouncing ball. The idea is to get each stage looking good…
Im midway through college, and i figured i should get serious with this portfolio business. Heres some wip images of a male base im working on. I wanted to challenge myself and really get some nice anatomy showing up and looping nicely without sculpting it. I also want to have a good base that i can easily launch new…
http://www.eurogamer.net/articles/2011-01-04-world-of-tanks-boasts-one-million-users Just heard the news. World of Tanks is an MMO action game I've worked on and I'm pleasantly surprised to see it grow so much. I didn't linger for the whole production time though. I greatly contributed to setting the standards of how…