*edit* old title for this thread ain't really applicable after design changes
(and was pretty lame anyhow :poly142: )
Aloha...here's another guy I'm working on for the reel.
Any crits or suggestions welcome.
The 10 knives and harness rig makes up approx. 3500 of the 13K tris, with the
intention that they are viable throwing knives in-game. (head is pretty heavy,
but I wanted his features less polygon-y)
Not sure what kind of pseudo-enviro to put him in...was thinking of having him
leaning up against a wooden lightpole with one hand on a knife at ready-ish
(kinda old dock shipyard type of thing)...any thoughts?
.
Replies
try and think up a fictional story for your character- you might find that the process could drive some design decisions.
you could definatly push it further, this seems to be an awesome start tho-
Vj
Yeah give him more generic features, come on an eyescar? Now this is new, no one has done this before it's totally fresh and unusual, it's like no "badass" character ever had an eye scar.
please don't do it
THEN give him an eye scar.
I think you could make his clothing a bit more interesting... maybe some more textured stuff
I did a sketch...
But I somehow ended up down a Gi Joe route.
also, that head looks great, but the rest of the body isn't up to par at all. the texture needs a lot of work. actually i almost wonder if someone else did the head.
While I agree with the overall feeling of 'boring-ness', I do think my
realtime XSI captures strip a bit of some of the work I put into the
textures and normals...but he needs alot more character.
Here's a screenie of the lowpoly newly retopo'd head (now down to
2010 tris) in 3dcoat:
konstruct: appreciate it, my original 'backstory' was that he was kinda retro-30's-
40's in his dress, but he was sensible enough to buy rock-climbing shoes for
those pesky assassinations that required some stealth/climbing...also wanted to
make his clothes 'regular' enough so if he took the harness off he'd fit in a bit,
but I don't think that will work given that he wears 10 knives and needs them
to be visible and accessible.
JesterBox: thanks for the quick sketch...I may borrow some of the
glove/vest idears and see how they turn out (if you don't mind).
MLinderholm: thanks for that catch.
anyhow, more work to do, and thanks for the feeback.
gl on fixes man
no eyescar unless it is the one bishop has in x men
-Woog
-Woog
here's where he ended up: