Hi, I have this wing model I made by layers lots of feather meshes. Since constructing it I've made a better feather model and need a way to replace all the old feathers with this new mesh while retaining their positions and orientations. Blender and ZBrush are the two tools available to me. Does anyone know how I could do…
I need it to show favourites from windows explorer, i can't use libraries anymore due to moving to cloud and libs having nasty update/refresh bugs. I need eather for it to show favourites or to completely replace it with windows one, or any alternative not lost in 1990s
Hey folks. I'm Arrow - been doing art of all kinds for ages, digital and traditional, and freelancing for quite a while with a focus on game art mostly in the indie world. I've been meaning to start a sketchbook thread on here for ages. Social media and Discord channels are no replacement for forums. For personal work…
I recently cancelled my adobe subscription as I'm fed up paying a tenner a month for a program that I maybe use for a few hours each month, if that. I mostly use it for creating 2D logos, images and text for use in Substance Painter, and occasionally for making alphas/ brushes for various programs. Affinity looks like a…
Okey here is the deal. Can Zbrush totally replace maya with modeling? I have seen people do retarded stuff in Zbrush, that from their opinion, would pain in the ass to do it in Maya or Max. What do you think
there is a lot of ways 3D scanning is useful for Artists and designers of all sorts. i think the uses can be summed up in a few broad catagorys: 1:1 Asset Replication - as others pointed out a lot of studios are utilizing 3d scans to get real world assets into their pipeline from the likenesses of actors and models for…
Is there a script that can replace/overwrite the base object when re-importing an FBX file into 3dsmax so that the modifiers stack remains? MODO has such an option. But how would you script it in 3dsmax? How does 3dsmax know which object is which?
(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes.I need a hard surface artist to step in and replace those greyboxes so I can…
I'm excited to share news with the community that Wall Worm 7 is now out with a vast array of new features and tools for both Source 1 and Source 2. Among the new features is a new Asset Browser that replaces the older MDL browser and VMT browser. There's a lot more in the release. Read the Wall Worm 7 Release…