Well Richard, I think hearing that I'll go into rigging in 3d then because I am not a coder, and really cannot thing that way. Rigging is painful enough but That at least is self contained. I don't hae the patience, or temperment for bug fixing, nor can I organize or type well, So no jobs for animators then? Scott
I finally got this guy rigged and I've started animating him. Thought I'd post the anims I have done and see what you guys think. Took me a while to get him rigged and to get used to animating in Max since I'm still learning. Norman WalkF Norman RunF Norman Idle_Rest
Hey everyone, I'm new to Polycount but I heard this is a great community to be involved in and I hope to be involved here more. To preface, I'm beginning to learn Zbrush and I've encountered an issue where my mesh has what looks like masked off streaks on the surface. When I sculpt over them they seem to just get bigger. I…
And yet another art dump of a project we worked on earlier this year. Offensive Combat by U4ia, an online competitive shooter running in browser on the Unity3d engine. So far our biggest, maybe not from the scope, but from the workload, we had 10 artists working on it over the past few months, creating all together around…
Hi, We're a small team of independent artists who are passionate about making movies. Currently, we're working on a short surreal 3D animated movie. We only have 2 months of time to finish and we're in need of artists. Although we are aware the time is too less but the movie isn't that long and we're positive it will be…
Hey everyone, I've been working on this project for a while and decided that it would be very beneficial for everyone if i keep track of my progress here. It's about making modular characters for the game we are working on: Knights of Azariah. The idea is to have an army of customizable characters using Blueprints to…
Hello! It's been a while since I was last logged in, but I'm actually working with 3D now so I have more of a reason to come back. I'm currently studying 3D and animation, and my level is still kinda low cause the Norwegian school standard is terrifying compared to other countries. However I'm trying my best. I love to…
I recently started on the construction of a personal lamp. I've been meaning to make it the whole summer, but got side tracked on other things. I hope to finish this up before I go to Art school (october 3rd). I'm making it out of super sculpey. I know some might think it would have been better to make this out of resin,…
So far we haven't excluded no specific software. As far as modeling is concerned anything goes, but just models. Rigging and animating models on the other hand should be done with only one program to avoid problems. Talking about rigging, we do not have a dedicated rigger yet and would accept one anytime.
It's a uni project. I think the problem is if I "stitch" the jacket to the pants, then I imagine it would look weird if the character had to make and large movements. But if I make them separate I'm not sure how I would rig them separately. Rigging is currently my worst skill. Both in knowledge, and performance.