I'm attempting to model a head and I'm just looking for some feedback on my topology. heres some screengrabs from max. Any crits would be much appreciated, Thanks :)
Hi guys, I want your help to improve my model, any tips are welcome. And mainly tips on how i can make an interesting Afro hair. Those are my attempts with noisemaker and nanomeshes. this is my main reference for the hair thanks in advance
Hi Polycount! This is a marketing animation gig, with $AUD 2000 budget. We would like to create a 30 second animation very close to this: https://www.youtube.com/watch?v=gpRVUSiDBSMIt will be almost exactly as seen in that animation with a dialog added, if you can take it further on animation/rendering quality that will be…
Hey guys, having a bit of trouble, anyone know how best to model this? (The cap) - mainly the ridges around it Ive seen a short guide on this before but have no idea what I need to search for to find it so a link to something like that would be more than appreciated Cheers
Team name: The Vostroyan modding team Project name: The Vostroyan Firstborn Mod Brief description: A modifaction for the game Warhammer 40,000: Dark Crusade that brings teh Vostroyan Firstborn into the game as a completely new race, new units, new buildings, new faction. Target aim: Free, will be avaliable to community…
Kinda both, I want to do this project because my portfolio lacks hard surface stuff. So, I want to complete a hard surface project that shows my competence in modeling hard-surface objects to any potential employers. Also, it's my friends Glock that I'm modeling, so, yeah.