Cryptic is looking for a full time in house Staff VFX Artist. A Visual FX artist: half magician and half demolitionist. If you like to watch things blow up, or use smoke and mirrors to dazzle and impress, we have a place where you can channel your fascination for pyrotechnics and illusions. Join the Cryptic team to create…
Great games start with great people! High Moon Studios is seeking a talented senior individual contributor with in-depth expertise who will create visually inspiring and creative 3D artwork for a high-profile title. If you feel you have the skill and would like to join our award winning video game studio, please apply…
Most recent images: Hi all! Some of you might remember me from my "Next Gen Jak" thread. That's still going, it's just on the backburner for now since I wanted to do something a little simpler, and I realized from other things I've worked on that the method I'd used for Jak wasn't exactly the best. Now, a little bit of…
Hello, I have a company that is looking for artists that are capable of modelling vehicles\weapons\buildings for a top down game similar to Renegade Ops. The scenes will all have a sci-fi look to them and we have ideas for the art direction of the game but are also open to suggestions. We have some fairly detailed design…
Cryptic is looking for a full time in-house Staff VFX Artist. A Visual FX artist: half magician and half demolitionist. If you like to watch things blow up, or use smoke and mirrors to dazzle and impress, we have a place where you can channel your fascination for pyrotechnics and illusions. Join the Cryptic team to create…
Relentless Software is growing. While we continue to work on Buzz! we also have several new projects in development and so we are looking for an experienced CG Supervisor to join our team working on our high profile, next generation, first party Sony titles. This is a key role for us as it will require you to work directly…
After 4 months in the making ZBrush Advanced Workflows with over 10hrs of content, covers instruction in both Zbrush and Modo, exploring concepts and methods to enchance and optimize model development and creation. Presented with full hi-res video and audio narration. Topics include; Model preparation, Sculpting…
After 4 months in the making ZBrush Advanced Workflows with over 10hrs of content, covers instruction in both Zbrush and Modo, exploring concepts and methods to enchance and optimize model development and creation. Presented with full hi-res video and audio narration. Topics include; Model preparation, Sculpting…
Hey Polycount! So I'm creating a Chinese temple with UE4 (or maybe UDK, I originally planned this project for UDK but with the free release of UE4, I'll switch). I'm still in the blocking out process in Maya but I have some higher detail props in the scene already. Right now, I'm actually thinking of cutting this project…
Hello there you all, I should logically post this on the Wacom user forums but the support there is pretty much a joke so I thought I'd post here instead! I have been having a very annoying issue with the Cintiq drivers lately on my 21UX Cintiq. (grey, "first gen" = intuos3 tech, win7 x64, CS5). It's been like that for a…