Hello everyone! I would like to announce that we’ve finally completed our final year project film! I haven’t updated this thread in a while since we were fully focused on production and polishing for submission, but I wanted to share the final result along with some behind-the-scenes progress. Huge thanks to everyone…
Hi everyone, We are looking for a first-person weapon animator/rigger for our tactical FPS project, built in s&box / Source 2. We will provide: * weapon model * already rigged first-person arms * textures/materials (if requested) * reference examples for weapon positioning and animation style (if requested) The weapon…
I will absolutely look into doing clear-coat when I try to optimize this down. Thanks for the replies! I am back with an update. I spent most of yesterday refactoring my previous result, with a refocus on pushing PBR and trusting it over curating a certain look. I also dug an old reflector out of the garage and studied it,…
Greetings! We are developing a premium browser-based 3D configurator for fiberglass swimming pools and are looking for an experienced realtime technical artist / game-ready asset specialist to assist with optimization, retopology, material conversion, and realtime rendering workflows. We need someone who specializes in…
I was watching a talk by Stephen McAuley, technical director at Santa Monica Studio discussing their approach to game editors and how they use Maya as their game editor in conjunction with their engine. https://www.youtube.com/watch?v=G5VeATrOST4&t=2684s Apparently there are many benefits with working with Maya as a level…
Hi guys, me and my friend recently just had a discussion about how important is it to be talkative inside a game industry. To be fair my experience only about 3 years in this industry and I'm on my first ever company now and her is like 6-7 years experience and already work in 2 other company before so total in 3 company.…
Hello one and all. Im just putting up a quick post to thank the community for the help they have given me. I've recently just been offered my first industry job after 3 years of trying to break in! I havent posted much stuff but I would still like to say a big thank you to everyone who commented and critiqued my stuff!!…
Level Design http://thaur.wordpress.com A few months ago I posted my deviant art "portfolio" and got a bunch of great advice from you guys. I made a new site on wordpress that is much better. There is a minimum amount of clicking necessary to see things and I was able to embed the youtube videos for easy watching. There is…