Here is my first inspiration board. I tried to keep it somewhat limited. I could easily spend a week looking up reference, but I only have 6 weeks, so I need to get working. My big environment influences are Bladerunner, Fritz Lang's Metropolis, Republic City from Legend of Korra, and other fictional city designs based on…
Hey guys ive been meaning to start modeling a space marine for a while now, but am having trouble wrapping my head around how to model his torso. Its such an odd shape, i was wondering if i should box model it(starting from the middle and working outwards) or is there an easier way? Im not really worried about the…
Hello Polycount! I am a student trying to a assemble a portfolio and here's my scene that is in WIP.I am looking for a vast amount of appreciative and constructive feedback that will help improve this scene and my experience as a 3D artist. I used softimage for the modelling and texturing process and brought it in UDK…
Hello guys. I am an aspiring 3D game artist. I have been on several projects, but never had any industry experience. I have read several articles and spoken to several people about "how to get in." I'm confused as to whether or not you need to be a generalist or specialist. For every person that says you need to specialize…
Hey guys, I made this character for a contest on another forum (which I did not win :) . The idea was to make a character that fit into the Mass Effect universe. I think I failed at that, but succeeded otherwise! I am really happy with how he turned out. My idea was to make a sheriff type guy who the player would meet at…
I'm able to get the radiosity ao to vertex stuff working fine through the vertex paint modifier. The problem is I only want the result into one of the vertex channels, e.g. only red instead of white and black so i can use it appropriately in ue4 without messing up my other vert colours. I haven't been able to find any…
Hi, I was wondering what if one of the features in SpriteUV2 ( www.spriteuv.com ) might be helpful for you guys, so I made a tutorial how to repack UVs and merge texture sets using SpriteUV2. It is also possible to repack multiple objects as well. Please take a look. https://www.youtube.com/watch?v=9mFkMBMy7Z4[/youtube]
Hello, We’re a couple of guys from Finland sharing a dream of setting up our own game studio. We are working on a Scifi Space MMO set several hundreds of years in the future. Game would be focusing on crafting, industry, space exploration and adventure. Players themselves would shape the world(s) and it would largely be up…
I created this thing and I really want to help spread the word to the 3D modeling community because I personally feel like its a game changer. What is the best way to do that? I've been on here (mostly lurking) for years and some of you may be familiar with my software in the past (the iPad version). Edit: showing the…