Softimage supports FBX. You can even use the latest version of Crosswalk (2014?) even if you're still using an older version of Softimage itself (like 2011). Multiple UV channels should also work fine with FBX, assuming you're not on a significantly older version of Crosswalk. Years ago there was an issue with second UV…
Greetings, I am trying to model this geographic region by importing a vector file (.EPS) into Maya, but I cannot figure out how to do it. After importing the vector lines in Maya, I tried to convert them to NURBS curves to convert them into polygons but the result is a mess. What would be the most efficient way to do this…
Hello everyone, It's my first time posting here. I'm currently doing a animation program and I'm out in 6 months. I want to get a job in the videogame industry but I don't know if I have enough skill to work in AAA space as a junior? Also any critique about what I should take out of this reel or anything I should add is…
Hey folks, I think that problem exists for several 3dsmax versiosn now. And I don't know how to fix that bug. You may have ran about something similiar too. The problem is that 3dsmax accidentally flips the faces/ normals when you mirror, clone or most often while attaching objects in edit poly - randomly. Have you also…
I have decided to start a little project to make my portfolio have a really good piece. Currently it only has projects from Uni and I have just graduated a few months ago. They all needed extra work so instead, I decided to dedicate my time to a new project where I can push my limits and learn new skills while making an…
I was using the set vertex normal tool which is located 'Mesh Display -> Set Vertex Normal' and I used this tool for planes so it makes my texture visible on both sides, what I didn't notice is that I've accidentally applied it to my whole scene and I can't reverse it. I didn't notice it till I was test rendering and my…
I Loved Soul reaver when I was younger and Ive always wanted to do a take on Raziel, so here comes Retrogasm and gives me a perfect excuse :) Spent way to much time on the concept, I had way to much fun rendering, Im doing some slight redesigns. for example I wanna make his crotch a bit more safe for work :P Im also…
Hi everyone! Im a University Student Animator in my third year. I am based in the UK. This will be my official progress thread for the competition! My character is an Elemental Fairy that uses the power of elemental magic creating things such as vines or bubbles to trap or ensnare her victims. She has no handheld weapon…
I wanted to make sure I started something before I posted and got a thread going. I've decided to do a Turret and Den based off of Shadow Isles. Below is my ref sheet. I didn't spend forever going into the sketch for the turret and all that since I'm doing a lot of sketching in Zbrush and I know what I want to do for the…
Hi guys! This is my first time participating in any kind of art comp, so I'm pretty excited! Been looking at the other entries and am in awe of all the talent. So this is my take on a baseball player skin for Teemo. The bat and ball will replace his blowgun and mushroom respectively. I still need to sort out the likeness a…