I already posted this on Facepunch, not getting much help these so far, so I am just going to copy pasta here. "I am working on an SFM [only at the moment] project featuring fantasy character versions of the team. Note that this is not exactly Fem-Fortress, so I am not going to bother with making in game models (that means…
STUDIO AnC is a young animation and creation studio in china, as the Chinese said:"Sparrow may be small but complete", we have talent and passion artists who can bring the great work for you or selves, I would not just build a production factory for the animation business in china, also I wish the studio could be a…
So I'm still less than a year into Zbrush, thought I'd like to take a crack at some simple hard surface and throw my hand-painting background into it to see where it gets me. I'm making a scene meant to be used in a virtual world but I plan on expanding on it past that project and into UE4 later on. Original sketch: The…
ZQGAME - Los Angeles, CA ZQGame is currently looking for a Freelance Character Animator Proficient in 3DS Max working onsite or remotely. At ZQGame, you will have the opportunity to engage in the process of online and mobile game publishing and production. ZQGame is a publicly traded online gaming company in China, and has…
For the last year and change I've had the great pleasure of working at a studio in Seattle called AtomJack. My coworkers and I (12 of us, altogether) were working on the first game for the studio, known simply as project "Wayward" (we were still in the process of coming up with an official name). Wayward was the story of a…
This is David Schroeder, author of the 8-bit game "Dino Eggs" (1983, Apple II, Commodore 64, IBM). We're completing a reboot entitled "Dino Eggs: Rebirth." You can check out the information and video in our press kit to get an idea of this old/new game. Seeking: An artist to create the game's two main characters in a fresh…
Project Extract is currently looking for a Low-Poly Modeler! While we can not pay at first, we are currently trying to obtain a position that may eventually become a full time paying job. We need to reach a further point in development in order to obtain funding. We have already spoken to several investors and received…
Hey Polycounters! Albedo Informatics is looking for a full time Sr. Character artist! We are a Toronto-based software development startup with a focus on location based gaming, VR/AR and more. We are currently building an RPG called SIGIL for our in house platform LARGE (www.thisislarge.com). Formal deets below. Your…
Hello, Current Ambar and I are enrolled in 3D animation and game design bachelor degree. We want to do something very organic. We want to incorporate European Gothic Cathedral and Organic plants in our design. We want to play around with shape and structure of the throne giving it a strong silhouette. We want to…
Seems a few people seem to misunderstand what I mean by "fixing" parts of the game. For the record, no models made by third party modders will be modified in any way without the express permission of the creator. What this mod aims to mainly do is fix bugs that occur with new models and old animations, EG: the Boston…