Hello, I am pretty new to these two software and would search for private lessons on Blender or Clo3D to build up a portfolio in 3D Fashion. If there are pros who do lessons, please write to me and let me know if you give such lessons. thanks
Hey all, I am Alessandra, an Environment Artist with over 3 years of experience working in games. I am looking for freelance work. My focus is on stylized art but I can also work with semi-realistic environments. You can find my work posted below, you can also find a link to my portfolio on Artstation. If you wish to…
Unreal looks like its going to move to a "seat based software model" like Maya/Photoshop in 2024 If you skip to around six minutes Tim Sweeney explains the role out. https://twitter.com/i/status/1709216675730542972 Tim reminds me of James Halliday, I wonder if Ernest Cline based the fictional character from Ready Player…
Currently looking for work. Here's an overview of my work: [Note: Please inspect individual portfolio pieces for further images and model breakdowns] - - - - - - - - - - - - - - - - - - - - - - - - - - - 10+ years experience in 2D/3D art production and design. Portfolio: https://www.artstation.com/markvano…
Click here to Download now Designers frequently grapple with the formidable challenge of achieving the pinnacle of image quality, often resulting in exasperation. To address this pervasive concern, I've meticulously compiled a comprehensive guide entitled 'The Art of Realism with Blender.' This invaluable resource is…
Hi all! Currently working on a sculpt based off the the actress Alice Eve. I'm having trouble getting more of the likeness out of the sculpt and could really use some input. Thank you everyone for taking a look!
Hello! For some time after baking from low poly to low poly I've been facing some dashed lines on my model. They are quite prominent on ao and curvature maps; however, there are some artifacts on the normal map too. UVs and wireframe seem to be okay, so I don't get why it's happening. Here are some screenshots.
Hi, new here. So I'm a 3D props and texture artist. I have around 4 years of experience in 3D but all that time I was working(freelance) in product design and animation, but deep down I always had a passion for working with game models/textures. so recently I thought to take a break in my freelancing and really push to…
I am a Zbrush beginner. I was trying to make a fish like the one in the picture, but I can't seem to get it right. Can you guys make this fish? I made an 8 minute video of me making it. I would be happy if you could give me feedback on it. https://youtu.be/u0UtEH-gQ5U