Unreal looks like its going to move to a "seat based software model" like Maya/Photoshop in 2024
If you skip to around six minutes Tim Sweeney explains the role out.
Tim reminds me of James Halliday, I wonder if Ernest Cline based the fictional character from Ready Player One on Tim? Its such an amazing film, just watched it again the other day.
Replies
I got the impression that epic are cutting off fat they put on over the covid/fortnite bubble rather than panicking cos they have no money. Most of the losses are from acquisitions aren't they? I could be wrong, haven't been keeping up particularly closely.
I can't see this as a bad thing really. There's a lot of people making money off the engine without Epic getting paid and if Epic want to make more money I'm a lot happier with the idea of a transparent and clear licensing model for non-game use than I am with what their competition pulled recently
I can't see them charging for hobbyist use - or indeed changing their game licensing model. Their whole engine business is built on having as many unreal users as possible in the wild.
Maya is $225 USD per month, I just hope indie and education "seat based software model" is free/cheep as Maya is £300 per year UK / $305.00 US.
That even seems off £300 UK converted to US should be $365.82?