Hey everyone! I'm an environment artist looking to break my way into the industry. I've just finished a personal project for my portfolio and I'm hoping to get some feedback. I've been working on it for quite some time, and I'm always looking to improve. Everything was made from scratch by myself. Any critiques will be…
If you're inspired by Zelda style, you might try reducing the amount of fine noisy detail in your textures. One reason the Zelda texture worked so well is their limited amount of detail. They really worked to minimize tiling. The more fine detail you add, the more the tiling artifacts show up. Something to consider.
It's time to get going on a large environment piece. The aim is to get in some modelling practice, ZBrush sculpting and to get even better acquainted with UE4, Substance Designer and World Machine. The pastel orange rock will be covered in lush green foliage and the canyon troughs will be filled with flowing water. Below…
Do you have an assertion about which culture or shipyard popped this out? If you want a more solidified design inspiration for this, try looking through Ralph McQuarrie's designs for the originaly trilogy.
Its been a while since I started Working on The Hulk after watching The Avengers. Finally I decided to call it done although there are scope for improvements. It has been a huge learning experience in terms of my anatomy knowledge and Iam very pleased with the result. Anyways! Enough Talk, here are the renders : and Here…
Hello guys! Hoping to get some feedback and critique on my latest project. I'm working from this concept and building it in UE4. I'm specifically after any tips on how to achieve lighting closer to the concept, as this is only the second environment I've ever built in Unreal and lighting is not my strong point. Would…
I've been working on a small environment based off of concept art from Life is Strange. I wanted to make a small interior environment with some interesting mood, where I can add some subtle environmental storytelling, so I decided upon someone having taken a nightly swim in the pool. I'm still not perfectly happy with it,…
Hi Folk, I made this Character few weeks ago for an Arttest in School. I hope you have some feedback and ideas for me so i can improve myself. It's my first Post here on Polycount so even if the feedbacks refers to the post and presentation itself. Tris: - 8.780 (Character) - 4.742 (Monster) - 992 (Base) More Pictures…