Its been a while since I started Working on The Hulk after watching The Avengers. Finally I decided to call it done although there are scope for improvements. It has been a huge learning experience in terms of my anatomy knowledge and Iam very pleased with the result. Anyways! Enough Talk, here are the renders :
and Here are the Wireframes
And Here are the Texture Sheets:
Zbrush Sculpt :
Softwares Used : Marmoset Toolbag,Pixologic Zbrush, Adobe Photoshop, Autodesk 3dsMax PolyCount : 24,495 ( Including Hair and Jeans ) Textures :
Hulk Diffuse/Spec/Normal 2k
Jeans and Hair Diffuse/Spec/Normal 1K
I think you did a great job and next time i would leave the face in a "rested" state of expression and use shape blends from there. Other than that its a solid peace!
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