I'm trying to re-familiarize myself with the procedure of UV unwrapping by flattening a hand I created not too long ago. Critiques are welcomed. (Help me become a better texture artist!)
hello everyone looking for some critiques on this to help further improve my skills in hand painting textures. Also i'm new to this so i'm not sure on how to make the image bigger.
Hey guys, I love zbrush and all, but i REALLY love hand painting. I'm just going to keep updating this thread with props i'm making. If anybody is seeing something wacky please call it out! :D I'll start out with this lamp, I'm texturing now
Sure, Here take a look at probably one of my favorite artists. http://art-machine.com/_AM2009Files/_SiegePlank.htm Notice the variations in his color and his specular map. You need to add more life in your maps instead of just a bucket fill in photoshop and some splotching with a grunge brush. Hand painting can take time…
Hi ! I just finished a sword for a friendly art contest ! The model is based on a concept from the World of Warcraft artbook It has been a long, long time since I did hand painted stuff but it was really fun to do ! I have a lot of projects for the future !! >:)
Found this interesting contest late (in August! :s ), but I’m jumping in for both vehicle and concept roles. The vehicle’s already in modeling, and I’ll push hard to wrap the concept—can’t promise it’ll be done by the deadline, but I’ll give it everything I’ve got. In terms of concept, my entry will present a character and…
what is the best way to pose hands for game characters to get good normal and AO maps and also better deformation while holding guns ? should i keep them straight or curved ?
Hi all, This is my first post on polycount.com I made the two swords concepts for personal use. This is my first hand painted texture on lowpoly. I'm not used to designing lowpoly. I hope the topology makes sense. Also, thanks 3dmotive.com for the tutorial. All constructive comments are welcome.
Hello guys,does anyone have any tips or tutorials on how to hand paint a head texture but realistically not in cartoonish way,something similar to image below but a bit more realistic?
Hand Painting Characters with diffuse map only.I used AO map and light map for Diffuse map. I used photoshop for painting. No normal map. Body painter for fixing seam lines. Jason Ahn pokerjarny@gmail.com https://www.artstation.com/artist/ajkjk https://www.youtube.com/watch?v=Q5VDjGTGJWg