Hey guys, I have created some character while working on freelance project, customer was satisfied but now I'm wondering how good this character is in terms of applying for Junior 3D Artist position for some potential studio. Basically I'm not sure if this character is worth to be in portfolio. It was created in short…
Okay so... Didn't know where to put this thread really. But whatevs. While most people on here want crits and feedback on their work, I'm not doing that, at least not now anyways. I think most of you have heard of the website 'Carbonmade'. They offer a free portfolio with a limited amount of pictures and projects, unless…
hi there, just wondering if anyone knows where i can find good quality zbrush sculpting tutorials to download or stream. I found eat 3d but i really cant afford their stuff :( hopefully you guys know some good ones that'll help out! thanks, josh
Hi guys, I was wondering if it has a way to do holding edges using Ndo without a high poly, I mean a precisely way to do that to get nice smooth edges results just on small objects for static meshes, sometimes holding edges technic consume a lot of time, Thank you!!!
I've been looking at the workshop files, and I noticed items with a good presentation have much better scores and feedback. So, I'm wondering what you think is a good set of images etc. for presenting your item/set.
Looking to create some worn old castle walls and just looking to see if anyone has some good workflows for this. I need some portions of these to connect to one another. One plan is to sculpt in zbrush then just use a tiling rock material to texture the stones/grout. Is this a good approach? My main concern is getting each…
I'm going to be creating the cargo hold for a pirate ship in the next few weeks and I need some reference. I've got screen grabs from the Pirates of the Caribbean series as well as some images found on Google and what not. Can anyone direct me towards some sites that have decent photos of a ship's cargo hold? Thanks in…
I've started practicing my digital painting again, starting with some wood planks. I'm pretty happy with the planks, but I feel like I\m missing a final phase on the sheet of wood. Anyone have any tips or pointers?
I was thinking that podcasts would be fun to listen to while working, if there were any good ones. But you can't tell from just looking at the list in iTunes, and after a few rounds of downloading and then trashing some, I'm thinking I need recommendations. Any and all suggestions welcome for good -- and interesting --…
It looks good for me, in a low poly the topology is there to hold the form. I don't see any edges in your model who didn't contribute to the form. Only thing that's worrying me is the polycount. You have some areas which have a high polycount, which didn't add much to the shape of the model. I think you can reduce the…