Hello, everybody! My name is Ivan. I'm not a professional 3d artist and it's the first character model in my life. I'm here to know how to make my character better and I appreciate any good critics about the technicalities of my model. There are no ways to me use expensive instruments such us Zbrush or Maya. In other hand,…
As some of you may have noticed, I have started a patreon page where I plan to make tutorial series of different topics. The first one is already started, and its about hlsl in Unreal Engine. This series is for people who just gets started with the topic. Basic node based material knowledge is enough to join, because we go…
Hey guys! am working on an assault rifle concept based on the KEL TEC RFB 308 / 7.62 x 54 cal. I have already finished modeling the high- and low poly in Fusion 360 and did some optimization on the low poly in 3ds max. I am still new to this kind of workflow so the triangle count is a bit higher than it should (about 38K).…
Project Title: Tales Of Forgotten Heroes: Alchemist Notice: We have cleared our team structure due to our lost of funding during the COVID-19 Pandemic. We thank all who has been members of our team in the course of the year and seven months we have had funding. We have completed phase 1 of our project and as we…
Hi Polycount my name is Tyson Haeh and I'm a 3D Character Animator located in Vancouver, Canada with 6 years of experience. Most of my experience has be in TV but I'm looking to switch gears and move over to games and or movies full-time. You can find my portfolio here: https://thaeh.carbonmade.com And my demo reel here:…
https://vimeo.com/389656309 Hey this is a simple WIP uppercut animation on loop that I'm planning to have in my 2020 portfolio so I would appreciate any critiques that will help make this as perfect as possible. :smile: This is supposed to be a quick live action animation. Like NPC animation. Syncsketch…
SHOWREEL 3D/ANIMATION - DAMIAN BYLINA - OCTANE RENDER - CINEMA 4D Hi to all! I present to you a showreel, a conglomeration of works made in 3D from 2019. The main renderer I used was Octane and Corona to a lesser extent redshift / vray. All models included in the showrell are mine, except for Bentley.…
Hello guys this year I decide to optimize and share all rigging scripts I've made to use on my riggings I'm starting with my script to create FK Controls, you can see how it's work here? https://vimeo.com/385375470 And you can download it here: https://gum.co/zocFW I want to use this thread to share the new ones Thank You
Hey Computer Friends, I want to share with you my latest work using substance designer to generate height maps and using said maps to generate geo in houdini. https://vimeo.com/383474186
Concept by Veronika Firsova: <a rel="nofollow" href="https://www.artstation.com/artwork/OyZwDg" title="Link: https://www.artstation.com/artwork/OyZwDg">https://www.artstation.com/artwork/OyZwDg</a> First time posting here to Polycount! I was browsing Art Station for inspiration and came across this amazing concept. I…