Hey guys!
am working on an assault rifle concept based on the KEL TEC RFB 308 / 7.62 x 54 cal. I have already finished modeling the high- and low poly in Fusion 360 and did some optimization on the low poly in 3ds max. I am still new to this kind of workflow so the triangle count is a bit higher than it should (about 38K).
So here is the high poly:
![Image: https://us.v-cdn.net/5021068/uploads/editor/de/igpr7j3u7o19.png](https://us.v-cdn.net/5021068/uploads/editor/de/igpr7j3u7o19.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/cj/068ytl02cvua.png](https://us.v-cdn.net/5021068/uploads/editor/cj/068ytl02cvua.png)
and here is the low poly:
![Image: https://us.v-cdn.net/5021068/uploads/editor/ui/l81zcm5l1go5.png](https://us.v-cdn.net/5021068/uploads/editor/ui/l81zcm5l1go5.png)
Next stop is unwrapping and baking.
C&C are very welcome
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)