Could you give me some homework to do? Or is there anyone who could do that sort of thing ? As I said i dont know what kinds there are i only know 3dmax and blender but I dont know how to even make a square... I think once i know how the interface works and what the terminology is i will be ok
the game ships with the editor used to create it, here is a preview [ame]http://www.youtube.com/watch?v=hu1KMHtAJsY[/ame] and part 2 [ame]http://www.youtube.com/watch?v=sMqkJD7fQq8&feature=related[/ame] I believe there will be a modders pack that will have the character 3dmax files. That way there can be customized…
Blender does crashes sometimes but I found it much rarely than 3d max 18 for example. And when crashing it would most probably write down a whole scene in quit.blend file in user appdata/local/temp/ folder . Not always although. If not a quit file ,maybe a few autosaves which don't hurdle your work during the process like…
Hello, i have a wierd problem with vertex color that i have never had before. I'm using 3dmax 2022 and i'm using ornatrix, so.. when i have the hair done, ornatrix always generate a vertex color for the flow i activate vertex color property in the viewport and it's white even if i apply some data channel looks totally…
Currently I'm working on a low poly model in 3dmax and exported it into Unfold 3d, the problem is however that when I try to cut the model it says (Invalid mesh) one of the edges divides more than two polygons x,y,z:-70.730600 -14.761000 4.786100 The model still gets put into unfold 3d but I'm unable to edit it, in…
I've finished my rigging using bones for my char. then i just realised that there's something wrong with my poly model, so i go back to editable poly modifier & fix it. But, when i try to move my bones the obj won't follow, i check the envelope & vertex weight < all is corret. but still the obj not moving when i move the…
Hello, 3Dhead here. This is my first polycount post. So people, please be HARD on me. I'm look for feedback and as much advise has I can get. I've been work on a scene influenced by the history of Bonnie and Clyde. It's a night scene based on a 1930s side street. The scene features only environment, but tells the story on…
I create a Rock with Zbrush , I retopoly it with 3Ds max. next step , I UVunwrap lowpoly mesh complete . but I dont know how i can use UV (lowpoly mesh ) accept to highpoly mesh . So I want use highpoly mesh make NormalBump + ambient Occlution . Sry English I know it with zbrush . but I don't want use zbrush make it . I…
Hey there fellas, I'm hoping I can get some help. I have a model with both a diffuse texture and a vertex paint modifier in 3ds max. It looks good in the viewport but when I render it the color takes kinda takes over the texture and it looks really washed out. I have a blend material set up, with the difuse as the first…
Hi Guys!!! I got a question and if somebody can help me I'll be very Grateful. Here's my question.. I'm using 3d max(creating meshes,assets for game engines) I'm trying to understand because when i'm unwraping in max and texturing in photoshop is ok but is it going to be a big advantage(for texturing) to learn…