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UVlowpoly to UVhighpoly

I create a Rock with Zbrush , I retopoly it with 3Ds max. next step , I UVunwrap lowpoly mesh complete . but I dont know how i can use UV (lowpoly mesh ) accept to highpoly mesh . So I want use highpoly mesh make NormalBump + ambient Occlution . Sry English



I know it with zbrush . but I don't want use zbrush make it . I want it with 3Dmax and mental ray .

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