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[3DsMax] Vertex Color White Problem [Solved]

polycounter lvl 5
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SuSo polycounter lvl 5
Hello,

i have a wierd problem with vertex color that i have never had before.
I'm using 3dmax 2022 and i'm using ornatrix, so.. when i have the hair done, ornatrix always generate a vertex color for the flow i activate vertex color property in the viewport and it's white even if i apply some data channel looks totally different what it should be.

Maybe it's because I activated some option and that's why it's happening but I can't find the problem anywhere.

Thanks

This is how is looking right now.. 

And this is how it suppose to be seen.
Vertex Options

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  • Shrike
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    Shrike interpolator
    No idea at all and dont use max but remember that white means that all channels are full, so white vertex = full red, full green and full blue
    Default vertex colors are black
    Maybe its applied multiple times somehow
  • SuSo
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    SuSo polycounter lvl 5
    Thanks for answering Shrike!
    Problem solved! Solution for me was selecting Unwrap UVW and in Channel, instead of 'Map channel' change to 'Vertex Color Channel' and it was fixed.


    For other people i saw that they had to move to another channel map, because if it's in 0 it's not working properly.

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