A couple of great things happening in the digital world we thought you would dig! * Jacob Charles Dietz breaks it down for us. * A gem of a bookmark for environment artist. Click on through for full details. [caption id="attachment_371" align="alignright" width="180" caption="One of Dietz's amazing pieces. Click for his…
Not really a pimp but me learning high poly and Zbrush. Sorry if this post gets long. I haven't done much Zbrush or high poly work so I'm still banging around learning a work flow. I'm hoping to get some feedback on ways to approach building this. The concept for the shield is taken from Warhammer Online. Right now my…
Hello Polycounters. Im Autocon, new to posting on the forums but having been reading all the great info many of you have been posting for a while. Student of Art Institute San Diego, CA and always trying to improve and heard geat things about comments given to classmates that always helped them improve so I thought I would…
the parts that are not in the geometry look fine when baked (granted the high poly could use some more work), but the geo that youve got on the middle seems very faceted, bubbly, and just weird. overall it doesnt look like this shield has any extruded faces on the front of it, and it just makes the overall shape look…
Will update the thread later after reworking the shield. And for the curious, I'll just leave this here meanwhile: http://griffinax.deviantart.com/art/cgp-2-286491940 More: Playing with post in Marmoset:
Hey guys. Here is a WIP of a shield I'm working on currently. Not sure if the Glowing orbs are working right now. Might change the shape or add something more interesting to the area. Also I feel like the textures could be pushed further but alittle stuck on what to do next. Any feedback would be great. Screenshot straight…