Hey guys, I want invite you guys to join the Sketchcrawl this Saturday. It's being organized by local artist Shaun Bryant. Go on over and join the FB page: http://www.facebook.com/groups/213033878786348/ and RSVP on the group even here: http://www.facebook.com/events/169740993132208/ For more info on the event, go here:…
Hi Guys, Just posting a scene I have been making for a little while, which I finally managed to finish. I decided to do a scene as I have been focusing on props for a good amount of time and I wanted to learn more about unreal 4 and the capabilities. it also gave me an opportunity to learn more about substance and…
This is a WIP model of an alien horse creature. I started with a low poly sculpt and built topology around the sculpt. I don’t do retopology often so I would appreciate honest feedback on aspects such as the edge loops. I would greatly benefit from it. Since I was using a mirror modifier I only saw that my model had 7k…
Hello, If everyone is interesting, here a release of my work I did during few months. I did a pack on 70+ high quality hard surface that can be used to make different props. I hope you can enjoy this pack. If you have any question, ask me anything. You can find on Artstation or Gumroad Artstation: https://artstn.co/m/rmXk…
Hi everyone! i hope everyone had a great weekend, i am working satudays in night shift( but i like to call night watch ). So i started write blog about what i know and this is what i tried to teach; https://gadsby.me/bifrost01/ https://vimeo.com/238254771 I know its not great, i dont have a pc and this one belongs to…
Heya! It's been awhile since I've done some serious hard surface stuff, and I realized I'm super out of practice. So I thought I might share what I'm working on and get some thoughts. I'm curious to hear what workflows/tips might be recommend. I'm unsure of what an effective workflow for something like this might be, so…
After a while away from sculpting i decided to experiment a bit, i'm trying to sculpt stuff based on shapes and silhouettes and not think to much about what the sculpt represents, saying that, for this first one the shaped i had in mind kind remind me of a shield but it ended up looking nothing like one, and i quite like…
Greetings ladies and gentlemen. This months low poly challenge, for those who might accept it, is to make a fully converting Transformer. With the new Transormers film just around the corner, this should provide your portfolio with something topical. The rules are these: no more than 500 triangles per entry. 1x 128 texture…
hi,I just want to share some basic composition tips. I'm trying to explain how we can deliver better readability by adjusting proportions, leading line and detail distribution. more tips on my facebook https://www.facebook.com/groups/116341985204628/ Apply a bright value on the background to create a sense of depth between…
Hey guys ! :D this is a quick challenge I've set to myself : finish this weapon in two days. I've decided to go with a wild design to say the least, took a lot of inspiration from The Order, Wolvenstein and a bunch of other supernatural weapons. Still trying to figure out a bunch of things in the design, but overall i…