I know this should be posted on Zbrushcentral,however to date replies on trch questions tend to be very slow so i figured ask here as feedback has always been great. My question- I know in Zbrush 4 i can use BPR to get an AO of my viewport model,what i woul like to know is there an option/way of taking in an unwrapped…
Hi all, I'm building an AR hair try-on feature for a premium iOS grooming app (ARKit). I'm looking for a real-time HAIR specialist to create men's hairstyles as optimized, game-ready models. IMPORTANT: This is real-time character hair — hair cards / groom-to-cards workflow. Not sculpting, not photogrammetry, not…
HI guys, I am currently working on graphics for a mobile game I am making. I have some skill in vector, mostly through Inkscape, but I am trying to use Illustrator more. The thing is despite what program I use I can't figure out how to create something in the style I desire. I would like it to look something like this... I…
Hello everyone, I'm Muhammed Enes Uras, and together with another software engineer, I'm building TASO. It's a competitive 1v1 mobile game built around a stack-and-strike core loop: players build a shared stack of collectible discs, then take turns striking it to flip their opponent's pieces for points. Think of it as a…
Hello, everyone! Right now I'm working on the sci-fi VR project and soon we will start to create environment assets. They will be architectural megastructures, skyscrapers, buildings, multifunctional centers - content for the city of the future. I want to optimize and automate this process as far as it's possible and I am…
The job is about creating blockout 3D props, no high poly, nor texturing will be required in most of them(50$ to 150$ payed per asset completed ) skilled 3D artist required with hard surface experience .
i am no big fan of ai usage in general and while i would agree on many of the sentiments written here, it is of course nonsense that people using AI are generally throwing their brains out of the window. we are not even remotely at "i will just let the AI do this for me". that people dont learn things when using AI tools…
I am looking to hire an artist who can produce a realistic outdoors scene with our engine. The technology will support it, but I find there is some magic artists have in composing a good outdoors scene, that is more than just throwing a bunch of models onto a terrain. I'm looking for the highest quality that will run on…
Greetings, I have spent weeks on and off trying to find a great way to create lightmaps for an apartment with 8 rooms. I have gathered information here and there but I can't draw any conclusion on to how I should approach my issue. I have read threads after another and tried most if not everything, except for recreating…
For my university module we are required to create a custom character and put them into the Unreal engine. Having not done this before its a new experience, i would appreciate any guideance/information people see relevant to my work or the importing process. At present i have a base mesh completed (below) that i intend to…