Does anyone know how to automate texture importing and material creation ?, like is there a script for it, wish I knew some coding. For example the objects in the scene are named like: Jeep_Engine Jeep_Tires Auto material script creates for all objects (Mat-"object's name"): Mat-Jeep_Engine Mat-Jeep_Tires And substance…
Hi, this is driving me crazy. I have a mesh that is named "Model__321". How do I query that name? When I do `ls -sl`; Maya also (inconveniently) returns the above group name to which this object is apart of: Group__127|Model__321 I only want the Model__321 part. How is that possible?
I created several blend shapes for my model. Some of them from scratch, some of them by merging other blend shapes. After export in .fbx names of some blend shapes changed. I imported this model fbx to Unity and to Maya LT and in both I got the same result. Some of blend shapes (not all of them) had different names. The…
@ egosurfing: tried it, only nazis and professors and with full name : nothing not alot of people go by the name "Anton Michael Pedro" "Konrad"(last name)