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Please share your thoughts on my game project and environment concept art!

Hi, my name is Anastasia. I create environment concept art and stylized 2D works, combining artistic vision with professional training in animation and computer graphics. In my work, I use Procreate, Photoshop, Illustrator and After Effects, turning ideas into expressive visual images.

Please take a look at my portfolio  http://portfolio-nenasty.tilda.ws/portfolio  and myArtStation website https://www.artstation.com/banastasia535

Replies

  • Pixelbear
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    Pixelbear polycounter lvl 17
    What kind of advice are you looking for? How do you feel about a certain piece and what do you think is missing or where do you think your strengths and weaknesses are?

    What I'm looking at I'd say there is a good use of color but maybe too much time is spent on polishing forms and shapes compared to the conceptualization of ideas. Maybe focusing for awhile in pushing creative ideas until they break could benefit and add more complexity. ie.

    - Let's draw a car
    - Let's draw a car that's made of vines and flowers
    -Let's draw a car that's made of vines and flowers that belongs to a prince of a far away kingdom.
    -What kind of mechanics does it have, how many wheels, what kind of fuel it uses, what's the story, why is it needed..
    -etc. Pushing the idea (which will end up pushing your technical execution demand).

    And then after the idea starts looking like nonsense, you pull back 25-50% and end up with something interesting while still understandable.

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