Use a shader of your choice like a blinn or a phong shader. Add the normal map in the bump map channel setting it to tangent space normal. Place your lights, set your renderer to mental ray and render away Dont forget, for mirrowed normals you have to flip the coresponding color channels in Photoshop so that the mirrored…
Whoa, it's been a while, so I don't think I can even dig that information up. The render settings I mean. It's Viewport 2.0. The project was rendered using Maya 2014, the first version where VP2.0 first had DirectX11 support. Since you can't batch render using VP2.0, I remember using the standard rendering options. I…
I generally disregard what I see in the viewport, but you appear to be rendering in just a basic, no-lighting setup. If you want to know whether there's something off with your mesh/textures you should render the model using an advanced lighting model (looks far better as well). So in order to do this, go to…
I've created a quick wall panel I'd like to use as a texture, and the way I decided to go about doing that is using the Render to Texture option with AO. When I do a standard render(first SS) it looks just fine, AO is present and the detail is close to what I want. I then hit "0" to open up the "Render to Texture" dialog,…
Hi, I'm trying to achieve the same effect in a render as 'texture' display mode; that is, totally bright render as if there is no light information. I should be able to take the render and put it next to the texture and notice no difference in colour I have tried setting the render output to 'diffuse coefficient' and that…
Morning all. Working on a project and I was wondering if anyone knows of a workaround to Render to Texture Mental Ray Subsurface maps. My models won't be animating so I am trying to render a nice subsurface map for many models. Everything I have tried so far renders black but I wonder if there is some simple map type I…
https://drive.google.com/drive/folders/1F0EGB9Z367O5nxtOnR1PhrkZmJSuDcGd?usp=drive_link Please see the link above. I'm a video producer for a marketing company. There is a contractor 3D CAD guy who did renderings of these scenes years back for a client and the client asked for an update of a small part on the front-most…
With only 1.5gb of ram you're lucky to be doing much of anything besides running windows. If its a heat damaged system the ram is normally the first to go, so you might want to upgrade/replace the ram when you get a chance, if not replace the whole thing. Heat damage tends to accumulate over time and when it happens once,…
Hello everyone, I baked a lot of maps via the "Render To Texture" window in 3ds Max. But out of nowhere I can't open the window anymore. Whatever I do, the Render to Texture window doesn't open. Not by clicking on Render to Texture via the menu Rendering nor by a shortcut. Anyone else experienced that? Thank you Cheers,…