Hello Polycount, I am back with some updates after a short break after my school quarter. This project is still a work in progress and I hope to further progress with this project. I am at a point where I will need help with the direction of my project and where to start next or what needs to be worked on some more. Again…
Ahh the good old days... Finally able to post those gordeous work in progress screens! nice. I remember seeing these the first time on de internal progress forums, back in the days of beers and beta fridays at the herengracht. Looking back I do regret leaves the studio before the project was finnished. Keep up the good…
just wanted to share progressions and demos (to come) of a project I started a day ago. The basic idea is to have a very specialized tool like UVLayout for UV´s but instead of texture transforming. With shortcuts and the interface I want to try out new stuff so that in the end just a few clicks are needed in order to get…
I've lost a bit of steam on this but maybe if i post progress I'll feel a little more motivated Handpainting textures has been a lot of fun so far. i'm not sure how to progress with the water. part of me wants to give it a transparent effect. maybe a sss pass? it would be nice to have something in the scene move too. like…
Threewave Software Inc., located in beautiful Yaletown is the premier video game development studio focused on providing top-notch multiplayer content to the demanding First-Person Shooter (FPS) genre. Threewave has worked on most of the best-selling franchises and brands in the FPS genre including Ids Quake, Epics…
The Concept A new sport has taken the World by storm. With a history that diverted from ours thousands of years ago, the superpowers of today are radically different. Sioux Indians hold North America, Vikings rule much of Europe and Russia, The Japanese have taken much of Asia and the Egyptians hold Africa... and for the…
Hello! I am a college student currently working on a project that requires me to post updates to a forum thread on this site. For this project, I will be creating a 3D environment based off of this concept art: https://www.artstation.com/artwork/4b4Kq4 My goal is to have this environment only seen from an angle similar to…
Hey, figured I'd make a thread for this character as I've progressed fairly far with her so far. There's obviously a lot more work to be done, the only bit that's mostly finished is the shoes, for some reason I always tend to do the shoes first... Let me know what you think, and any suggestions for colour schemes would be…
Hi everyone, I posted a reply to WAYWO about this last night but thought I should start a progress thread to go along with it. Below I have a couple of Marmoset renders of the high poly and some of the reference images I was using along the way. Will continue adding to this as I make progress! Consistent Reference was…
This quarter I'm taking a class on advanced figure sculpture in Zbrush. For the first half of the quarter, we are doing master copies of classical renaissance and baroque figurative sculptures. I chose Hades and Persephone by Gian Lorenzo Bernini: As part of our first week's milestone, we did a series of deconstruction…