Hey, I'm a generalist with industry experience wanting to put into practice pipelines and apply myself to solve interesting emergent problems. I've a lot of experience in various fields (3d Modelling, Animation, Tech Art/Tech Animation, Programming) . I'm looking for all varieties of people, from high skilled and…
http://www.bbc.co.uk/news/technology-14946808 amazing what they can do now. might be able to just print ourselves spare parts as easily as printing out a4 paper one day.
Henlo, i would like to know what is the right way of making shoes for a character that goes into production ? is it sculpting in zbrush or modeling (i use 3dsmax for example)?
Hey guys, I made a lantern, and I put an alpha for the glass part, but unreal cannot detect anything there. So I ended up putting reflection material but that applies to the whole mesh not the glass. So can anyone lend a hand on how to show glass/ reflectivity on my lantern? Thanks!
Hy guys, I'm tryiing to achieve the result of this configurator 360 ambiented, but I still can't match the plane of the motorbike with the cilindrical enviroment. Does someone have any idea or tutorials about it? I have the bike, I have the hdri Buti REALLY can't figure out how to match them together. the configurator is…
Hey guys! First post on polycount! I Wanted to share this piece, I hope you like it! Introduction I love games like Dead Island or Requisition VR. For this portfolio piece I wanted to get inspired by the crafty, impossible yet believable weapon designs of these games. What better than C4 attached to something like a…
This is great, love the lighting! The biggest problem for me is that the effects are overpowering everything else, so I can’t really focus on anything but the sparks. And the spinning camera makes it harder on top. I would suggest toning those both way down. The materials have a nice amount of grunge, but I can’t tell if…
3ds max 11 This is a underside of a wing which needs to become connected. 6 verts selected on 3 differnt objects I need some help. Also i have my pivot point in the picture its real small in the center right side.Do you know how to make the pivot bigger so its not so small?
I have been sculpting a Fairy character and am about finished with her main body. Now I want to cover her by wrapping her body in leafy ivy, similar to the picture shown above. I was wondering if anyone had any suggestions as to how I could accomplish this within Zbrush? Thank you so much!
Are there any good documents, tutorials, guides, tips about it (best for free)? I'm interested in Environment Art and I want to get knowledge how to start with it. Help me, please. Thanks in advance for any links :)