Hello everyone, I've completed the game character that I've been doing for 4 (FOUR) years. With interruptions, of course, but from the sketch to the final result, the distance is this) You can look at it in dynamics and at the stages of the process here https://www.artstation.com/artwork/EawZ30
Hey guys! I've been working on this game character for a couple of weeks now - on and off.. I started this project mainly to learn sculpting, perhaps gain a level-up as an artist and to keep myself interested. It's also a great counter-weight for the work i do on 3D mobile games during the days.. The character is a helsing…
my real Name : MAHMOUED Mohamed MAHMOUED
3D Rigger I am a 3D Rigger with 6 years’ experience in Egyptian Animation field. I self-studied modelling for a year and started my rigging path from 2013. I am planning to be a character technical director in major studios worldwide. https://vimeo.com/338785469 My Profiles…
Hi everyone! Just saw this nice character today on Artstation, so i decided to make a cool 3D model based on it, or at least try! :p Just started to block her out, so everything is pretty rough. I'm trying to find the right proportions and shapes for now. I think i'm going for a 6/6.5 heads tall model. Feel free to give me…
So here is finaly a character i hope to finish this time... He is a pretty simple normal dude. *removed img The smoothing is still a mess :> and the area betwean the legs is pretty hard.. *removed img I am trying to use spheres for the eyes, but I cant figure out how this technique should work like its sticking out…
Working on getting better and faster at character art and stylized likeness sculpts in my spare time. I'm going to post stuff as I go. Some evenings will be better than others. Criticism welcome. This first few are what I've had time to do over the last couple weeks. This one was for the Cubebrush contest. I got all hyped…
Hello! Polycount This is a character that I'm going to be taking on this month! It's my own concept, originally used for a class project, in which I only modeled and textured the dragon, now I'm going to a=make the little knight a badass too. model sheet Current stage of the model, nest step doing some weapons and shield,…
Hello! I'm a freelancer looking for part/full time work. Have over 5 years experience in Zbrush, Maya, Substance Painter and Marmoset. Over a decade in photoshop. I specialize in stylized character, creature and prop creation. I will leave a link to my portfolio below. Feel free to reach out with the method of your choice…