For terrain, hard surfaces etc. Does modern Zbrush advanced it over old free one?Some cool addons for Blender maybe?AI something? isn't it a perfect case for AI . I am especially interested in terrain re-meshing, Rock walls etc. Zbrush 2022 doesn't seem especially good for it. Does Houdini have something new and magic ?
I had to edit mesh maps so I right clicked on mesh normal maps in library of substance painter and export it to click export resource.and substance painter give me 27mb png, I edit it from photoshop, and it's time to export.but here's the thing. if i ctrl+shift+alt+s to save it as png (using PNG-24 preset), it give me 5mb…
Hello everyone , Can you please help me find this Software in the video below? I don't have a name for it. no official link. nothing..... https://www.youtube.com/watch?v=DupX95tSCpw
What is the term used for a radial that starts at a single point at the north most pole of a sphere and continues to equally expand and move to the alternate pole of the sphere until it contracts to a single point again please ? https://www.youtube.com/watch?v=9pq9F5f8kyE
Hello guys. I would like to ask if anyone knows the trick to auto close holes in that scenario. I am trying to have this kind of effect on model shown below. But to do that I need to manually bridge holes one after another using Zmodeller and this is possible but time consuming. Is there any way to deal with this kind of…
just by thought and not tested yet, put the colors on the map/texture/wireframes bakes beforehand and it should sort the issue, you probably figured that out-already? by time/date of post. a spectrum line on the map would be best to get through all the colors instead of having to rely on the one that makes things odd to…
Follow the Master Brito, I've finished the challenge too, take 42 days for me! Thanks for polycount for this! https://www.artstation.com/artwork/w035vY
Hi Guys, I'm a Freelance Illustrator and concept artist, I've done a lot of commissions like DnD, Book Cover, Character Design,.. . Pictures you see is some of the commissions I've done. This is my portfolio: https://www.artstation.com/aslothbeing https://www.deviantart.com/slothbeing My discord: slothbeing#8058…
This happens from time to time, i didn't find any solution yet, this is definitely problem with normals, i tried disabling compression / mipmapping / reimporting textures / rebuilding tangent and normals (inside static mesh editor) nothing helped.This also drops my fps significantly that i can't continue my work materials…