For terrain, hard surfaces etc. Does modern Zbrush advanced it over old free one?
Some cool addons for Blender maybe?
AI something? isn't it a perfect case for AI .
I am especially interested in terrain re-meshing, Rock walls etc. Zbrush 2022 doesn't seem especially good for it. Does Houdini have something new and magic ?
Replies
https://help.autodesk.com/view/3DSMAX/2024/ENU/?guid=GUID-57B77A00-5300-47CB-99E1-22B9C536B060
Changsoo has some cool stuff on his site:
https://youtu.be/02wacXh-1UQ?si=Ni1hvDke11i4lXR2
also check his extensive change list, there’s mention of Retopology (search the page for it) https://cganimator.com/unofficial-3dsmax-whats-new/
He has a few cool vids of what’s possible https://youtube.com/shorts/qp4zgwO2giQ?si=2XPoqOtmrNWA-urs