My first thought: it looks competent, but there's nothing there to make it stand out from the hordes of competent graduates competing for the very limited number of positions. Going through piece by piece: The table and the generic props look like they could be decent elements in a scene, but none of them are really…
Hi everyone! I hope someone out there may know how to solve this! I'm facing an issue while trying to bake a high poly to a low poly in Maya 2020.2. I tried to use the Transfer Maps and output a Normal Map, but everytime I bake the UVs seams and the edges become visible on the low poly - screenshot attached. Both my high…
Hello Polycount, I've wanted to get into FUI/HUD design for
the last few months or so but don't know where I should begin with learning. From the
research that I've been doing, it seems like a background in graphic design is
desirable, but since I have no background in design I'm not sure what to target
specifically. Like…
I'm trying to make a vector displacement map exported from Zbrush work in Unity3D using a tessellation shader. I have successfully managed to find what Flip-and-switch setting to use. However, it seems like Zbrush expects the targeted object to be subdivided using catmull clark operation rather than tessellation, because…
Hi, I’ve been working on this model for some time and I wanted to share the progress. I was going to leave it as an untextured sculpt but I thought it would be better to put some colors on. I created a less dense mesh to bake the normal maps. The model was made with 3ds Max and ZBrush and was textured in Substance Painter…
Hi everyone! :)So I finally managed to post here. I still consider me a beginner to environment art and I've been working on building my portfolio for about a year right now. A few things I feel are necessary to mention:- I'm constantly torn between showing how much things I made or only showing off the best. That being…
Hi , My name is Rahul Singh and I'm a self taught 3D Artist with the knowledge of next gen gaming pipeline . My goal is to become a Game Character Creature artist and I have uploaded (on artstation) some of the work that i find are my best pieces that I have made during my learning experience so far. My software expertise…
Pior requested this a while back and figured it was a good way to get me to learn photoshop scripting. What it does? Saves a PSD with a time stamp (DD-MM-YYYY HH-MM AM or PM). As of right now, the script just saves from where the original PSD sits. Stuff to work on: - Implement a check to see if the document has been…
Hi Polycounters, I need your help today. :) I'm not very sure about finding the best solution to model a simple terrain with some integrated roads in Cinema4D. In particular, roads must not be polygon strip overlays, but part of the terrain geometry itself. Target device is iPhone3GS/4, so I can't put too much detail in…
Hello everyone :) My name is Josh Tejada and I represent a small indie group looking to make a 3D arena fighting game for PC featuring an all-female cast. The game is called GigaMaidens and it features a cast of giant women with highly destructive powers. Our main inspirations for this game are 3D fighting games of…