Glad to represent the conceptual render fight character that I've modeled and rendered in this custom fight project I'm doing in the current works in form set. thanks for viewing.
I am a Final Year university student currently working on a concept art based project for one of my modules. The hypothetical game brief is a stealth-based action / FPS game set in a city based around themes of surveillance and controlling appearances. The protagonist is a spy operating in an environment where everyone is…
And the project is finished! Feel overall happier with the end result and can now let the project go. You can find the link for the post with the rest of the renders here: https://www.artstation.com/artwork/zxbwDD
I am looking for a well rounded low-poly model artist to help our lead animator/modeller with producing props, characters, weapons and objects. This is a free multiplayer demo so the position is non paid, however full credits will be given on website, game credits etc. The project is a 3d war game in fps (with 3rd person…
Hi everybody, I'm new to the polycount forum and currently on the third module of my Master program where I get to choose skills to improve. So in order to prepare for this module I would like to ask you fine people what you think I should improve on my 3D models. The final project in this program is supposed to be a…
TL;DR My website with portfolio (check YouTube channel for more) http://sergeizemtsev.tumblr.com/ If you want:* Atmospheric and eerie soundtracks in the spirit of Yume Nikki * Paranoid post-punk and insecurity like Berserk and Paprika soundtracks * If you conceived Persona and Danganronpa in the darkest colors * You need…
Hello, My name is Neetu and I'm the Lead Artist for Toward the Stars, a USC Advanced Games project. As Advanced Games is a capstone project for CS Games majors, we have many programmers and are now looking to bolster our ranks by recruiting an experience-seeking, driven 3D Texturer. As a student project, this is an unpaid…
I'm performing level design for a sound designer as part of his final year project at university to create audio for a short survival horror video game sequence. The environment itself is an abandoned underground bunker, one in which the protagonist finds themselves mysteriously entombed. The gameplay will be minimalistic…
RedDot Studio is looking for new project after Sniper Ghost Warrior 3 project where we created most of vehicles and architecture works in Cryengine. Also we are skilled in Unreal Engine 4. Additional info on website http://reddotstudio.pro/ email: andrew@reddotstudio.pro Here some screens of our works from SGW3 project
This opportunity is now closed as the position has been successfully filled. Hello everyone, I’m Rémy, founder of Naos IT, and I’ve been working on a video game project for the past five years. We are now entering the first phase of prototyping, which will focus exclusively on gameplay development in Unreal Engine 5. The…