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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

3D Art - Guns for Unreal Project

Hi everybody,
I'm new to the polycount forum and currently on the third module of my Master program where I get to choose skills to improve. So in order to prepare for this module I would like to ask you fine people what you think I should improve on my 3D models. The final project in this program is supposed to be a Zombie shooter in the style of Call of Duty Black Ops. My props are realistic style and I aim for them to become photorealistic in the future. The first two posts on my portfolio are recent props I created.
portfolio link: https://www.artstation.com/jonajaeger

If I had to critique myself I would say that the models still have too many edges and are not detailed/ round enough. Also the Textures could be more detailed and lack individuality. Okay that's so far from me. So what do you guys think? Thanks in advance for taking your time and your responses.  

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