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Project Interia CryEngine 3 Project

I'm performing level design for a sound designer as part of his final year project at university to create audio for a short survival horror video game sequence.
The environment itself is an abandoned underground bunker, one in which the protagonist finds themselves mysteriously entombed.
The gameplay will be minimalistic in nature, largely consisting of solving puzzles and eluding monsters.
So far two of four planned areas have been created, including simple puzzles implemented using flowgraphs.

Sound design and recording for the game's audio will commence very soon.

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[ame="http://www.youtube.com/watch?v=FpoWk3GAhGc"]Project inertia - early demonstration - YouTube[/ame]


The environment encompasses a number of assets from the SDK, however the project is not to be commercially released.
Some of the objects I have created myself for the environment, more of these will be constructed and included further into the development process.

Development Blog:
http://projectinertiagame.blogspot.co.uk/

We are currently seeking a 3d modeller to create a monster character model for the game.
All details can be found here: http://www.polycount.com/forum/showthread.php?t=108357

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