Hi polycount, This is an old piece that I always enjoyed and wanted to re-do. Here is essentially the process thus far, from the original to new concept, to silhouette revisions, to finally into zbrush. Fairly new to using Zbrush, but I can already tell that I need to spend more time on the overall weapon in Zbrush.…
Hi there so this is my first post here and I hope to get some friendly advice. Kinda nervous. I working on this weapon that is going to be a sci fi sniper rifle. Its takes places in the future and wants to see how it looks so far. I want to see how the modeling is doing before I put in textures. I see some things to work…
So wanted to practice in Substance Painter. Made a pretty neat and simple weapon. Started in 3ds max, then made high poly in Zbrush Also made a speed texturing video of the process. Check it out here https://www.youtube.com/watch?v=MlGvf5ILQEs
Just the post that will have links for all my entries into the weapon skin contest. Deagle: Groovy Moon V.1 http://steamcommunity.com/sharedfiles/filedetails/?id=678731597
Hi everyone. Just some art I've been doing for a character and weapons pack. I've got the "long arm" issue to fix on the master model for the military guys. If you'd like to see more visit the asset pack page. Asset Pack Page
Here are some old weapon models I have done. Expect some newer and higher quality stuff up here soon (meaning don't crit the old stuff.) I use Blender 3d and hope to become better known here at polycount. :poly121:
We are in need of a new texture artist to skin our weapon models for our mod. I will be paying per completed model (payment will be discused between me and the artist interested). Textures will need to be set up in a HL2 format per this tut: http://battletechmi.com/index.php?name=PNphpBB2&file=viewtopic&t=170 If…
Hey, I have been looking up information on how to model and how it works, I decided to learn Blender because it is free. Anyway Im confused on how I should retopologize weapons like this. Do i have to use a plane and make quads out of it? how does this work... anyone that could help me with this or show me a tutorial.