We are in need of a new texture artist to skin our weapon models for our mod. I will be paying per completed model (payment will be discused between me and the artist interested).
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A mod that pays?
*hust* jeeez, kids these days... back in my days it was about the fun of making it, and we didn't have any money anyways *hust*
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Well, when you cant find anyone to volunteer and you are dedicated to see the mod finish, you do what it takes. Since you replied, should I assume you are volunteering?
Two things would maybe make it more likely for me to volunteer:
1. Not using the Half-Life2 engine
2. Not using an unauthorized license (Battletech) which is likely to get you 'foxxed'.
But actually I am busy woking on my own project (sorry no further infos).
Halflife2 looked a lot better than Doom3 did, imo. It wasn't super dark, and the characters didn't look like cheap plastic army men. I've done quite a bit of mapping with Source, and it's lighting system is great. I'm not sure why you think it's a 'bitch', PaK.
Replies
*hust* jeeez, kids these days... back in my days it was about the fun of making it, and we didn't have any money anyways *hust*
A mod that pays?
*hust* jeeez, kids these days... back in my days it was about the fun of making it, and we didn't have any money anyways *hust*
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Well, when you cant find anyone to volunteer and you are dedicated to see the mod finish, you do what it takes. Since you replied, should I assume you are volunteering?
1. Not using the Half-Life2 engine
2. Not using an unauthorized license (Battletech) which is likely to get you 'foxxed'.
But actually I am busy woking on my own project (sorry no further infos).
And name a better engine to use than HL2
and DOOM3's high end requirements and tiny map size makes it a very poor game to mod. Thats just me.
-R