With the body done, I wanted to get started on the clothes! I've made a really rough blockout in ZBrush, and then moved over to Marvelous Designer very quickly. If you're not familiar with MD - it emulates real life sewing, and the workflow revolves around making pieces of flat cloth on a 2D display, and then stitching…
Hi I am fairly new to 3D modelling and am trying to teach myself to create 3D models from scratch with Blender and could use a little critique and advice from those more in the know on things I might be neglecting or missing. To start off with I am just trying to create a base male body mesh as a starting point to work…
Hello everyone! I am very fascinated by the looks of mid-poly models with handpainted textures (a great example). One month ago i decided to start learning Blender and give it a shot to start making my own. Started getting the hang of box modelling but the problem is the learning resources for box modeling anatomy are…
Cheeseplus: I'm not posing my question as if I am directing all the blame on the evil corporation. I just see this happening a lot and it is showing a pattern that is has me concerned. Publisher buys a rising star studio, they make them run their best work into the ground, then they finally dump the studio once they've…
just on a side note: I don't think that it would be that healthy putting something like that in a portfolio if you are more searching for a position that is not just limited to just execute. I can only imagine people sighing that look through the portfolios and constantly keep seeing these eat3d pillars- its the same stuff…
Hi guys! This is a project I started roughly two weeks ago after taking a bike ride with my daughter. Here's the photo reference I took for this area: I started off by creating the concrete wall slabs first using Quixel Mixer: I tried using displacement with them, but I just didn't like how it looked in the end, so I…
Hey Guys. I decided to dedicate a thread to my new project seeing as it's going to be a big one. The goal at first was to just make Fry, but after I started doing anatomy studies and trying my hand at realism I figured doing the whole Futurama cast could be a great way to practice a whole range of body types, ethnicities,…
Hey all - I've been studying 3D for about a year in my spare time and have put together a portfolio enough to get me an internship which I'm currently at now, but it's not in the game industry. Ultimately I'd love to work in the game industry, but Im finding it hard to find a good simple learning plan/structure on where to…
Hey guys, Decided to start a sketchbook here so I can journal my progress and hopefully get some help with my work. Just a bit about me if you're interested. I'm 19 and am going to be going to be starting a traditional arts course in July so I wanted to try get as much knowledge under my belt as I can before I start. I…
Hello everyone, I am starting my class project for Texturing II and part of it is to keep everyone updated on Polycount. I will be making regular updates on my work process and am always open to critiques. So, that being said my project entails finding a piece of concept art and recreating that concept in three different…